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Thread Statistics | Show CCP posts - 0 post(s) |

Joshua Calvert
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Posted - 2003.09.17 21:17:00 -
[1]
Could I just ask why, when the patch was supposed to be about balancing rather then new content, everything has been balanced apart from Tachyons?
Regardless of their cap/powergrid usage, they are still grossly overpowered.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.17 21:19:00 -
[2]
- Corporation window does not resize horizontally
-Channels are very very laggy.
-Preferences are not saving properly.
-Member hangars aren't working.
-Modules icons are blurred, fuzzy, or very high contrast.
-Hangars with lots of modules do not refresh and often the wrong icon is showing for modules
-Corporation member list was in alphabetical order pre-patch but now isn't.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.17 21:21:00 -
[3]
-Tracking computers do not boost the tracking. They are increasing your optimal range though.
-The new tags to show members of the same corp. etc are LOW visibility. Bring back the old visible tags.
-The scanner is worse than it ever was.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.17 21:22:00 -
[4]
- Local channels are not updating quickly enough.
-Avatar icons in channels are slightly too big and the text is aligned at TOP rather than MIDDLE.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.17 21:30:00 -
[5]
I didn't mind tac shields being 50% but to mess with the stacking was just too much to bear.
Please introduce 2 slots per hi turret - one for ammo and one for a dmg mod.
Combined with new/revised dmg mods that favour high ROF or high DMG means we can choose either way for a particular gun.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.17 21:33:00 -
[6]
-Are missiles meant to fly 200km?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.17 22:13:00 -
[7]
The number of bugs is quite staggering.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.17 22:14:00 -
[8]
Yeah, 0.4 jumpgates should be sentry free IF they connect to a lower security system.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 06:26:00 -
[9]
Have I mentioned that tachyons are overpowered?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 06:36:00 -
[10]
Quote:
Quote: Have I mentioned that tachyons are overpowered?
Not in the last 10 minutes... no..
I've been asleep for the last 7 hours.
Gimme a chance 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 15:16:00 -
[11]
Anyone feel that the list of what doesn't work is swiftly exceeding the stuff that DOES work?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 15:18:00 -
[12]
-Character Info screens' different windows no longer update. You have to go in and then back out to view the information.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 15:25:00 -
[13]
There were only 3 reasons to go into 0.0 space
Bistot NPC pirates Killing people
Bistot roids are suffering like every other roid.
NPC pirates are insane. They've been beefed up but their boost has been neglible due to the fact they often appear in single units. It takes me longer to warp between asteroid belts than it does to kill the single pirate. I'm returning to Empire Space to exploit the stack-of-10 drones drops in a Badger mk 2 rather than ****-into-the-wind in Stain.
Killing people will revolve around the tactic of "I have more tachyons equipped at jump-in points than you".
This patch has been an unmitigated disaster.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 15:56:00 -
[14]
Quote: Ok - I think we've spoken, I'd now like to see CCP's response and plan to address what we just told you.
Orest? You asked, we responded - now can you tell us the VERY NEAR FUTURE plans.
Waiting 3 weeks for another one isn't really an option for many of us.
G
I hear they're busily working on ways to nerf trading and mining.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 16:24:00 -
[15]
Rollback would be nice.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 16:50:00 -
[16]
I'd like an explanation of the "We'll make missiles cheaper but they require the two rarest minerals" thing.
Do they not know of the current problem with megacyte?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 18:56:00 -
[17]
-the popup display of a "buddy" logging on is inordinately laggy.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 19:19:00 -
[18]
CTD's for fun tonight.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.18 19:32:00 -
[19]
Heff,
Uncheck and recheck the "Orbit station" option in Options. That'll fix the rotating bug.
As for Show Info on your ship - right-click on your ship control console.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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